AI Insights · Timothy · October 2022
Top 5 io Games on Android in Slovakia for Q3 2022
In Q3 2022, the top 5 io games on Android in Slovakia showed varied performance with notable trends in downloads and active users. Sensor Tower provides detailed insights on these metrics.
During Q3 2022, the top 5 io games on the Android platform in Slovakia exhibited diverse performance trends in terms of weekly downloads and active users. Sensor Tower's data offers a closer look at these metrics.
Snake.io - Fun Snake .io Games achieved a steady increase in weekly downloads, peaking at approximately 2.6K in mid-August. However, the numbers saw a decline towards the end of September, dropping to around 1.7K. Correspondingly, the weekly active users also showed a growth pattern, reaching a high of roughly 16.9K in late August before slightly decreasing to about 14.2K by the end of the quarter.
Hole.io experienced its highest weekly downloads of around 2.5K in mid-July, but this number gradually decreased to approximately 634 by the end of September. The weekly active users followed a similar trend, starting at 7.5K at the beginning of the quarter and declining to about 5.5K by the end of September. Revenue for Hole.io remained relatively stable, hovering around $3 to $4 weekly.
Dino Domination saw a significant spike in downloads at the end of July with about 6.1K. However, this number decreased sharply, settling at around 416 by the end of September. The active user count displayed a similar pattern, peaking at approximately 4.7K at the start of August and then decreasing to roughly 1.8K by the end of the quarter.
State.io — Conquer the World showed a consistent increase in weekly downloads, reaching its peak of approximately 889 in the last week of September. The weekly active users also displayed a steady pattern, rising from around 3K at the beginning of the quarter to approximately 3.5K by the end of September.
Insect Evolution had a fluctuating download trend with a peak of about 1.3K in mid-July, followed by a decline to around 101 by the end of September. The active user count mirrored this trend, peaking at roughly 1.9K in mid-July and decreasing to about 449 by the end of the quarter.
For more detailed insights into the performance of these games and others, visit Sensor Tower.